Lighting Experiments
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						 by Philip Howlett
An important part of my project is going to be the environment I create, and I've got some pretty big ideas for it. I thought it would be best to do some experiments with how easy it is to create a building, and what kind of lighting is going to create the best look. As I thought, omni seems to be best. It's quick to render, but creates quite an atmosphere with some accurate shadows. I'm probably going to create my own materials and maps, but for the purposes of this experiment I used a free texture from Deviant Art.
Thanks to "Davidmcb" for the cool facade texture
 
Thanks to "Davidmcb" for the cool facade texture
 
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