Wormy Worm
posted under
Identities
,
Self Led Work
by Philip Howlett
I spent a fair few hours fiddling around with the morphing modifiers, as well as lighting and mapping in this scene. I wanted to make it look like the actual BBC Three worm clips, so I put some time in to the environment. The draw back of using extensive lighting has become clear...RENDERING TIMES. Even on my beastly P.C it's going to take hours to render the video I created. It's not even that great of a video, so instead I'll upload some stills and put the video up later. *Video Added* Forgive the poor quality but I had to lower the samples so the rendering time was reduced.
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